
Each lost player is a potential lost Revenue stream. When the disparity is too high, it causes newer players to just give up & Quit.ģ. Inno makes their money from motivating players to buy DiamondsĢ. No they have to be getting the CA Tournament points from hitting the cannon fodder neighbors with Arctic future troops, but I will go back & double checkĪnd I am not exactly complaining, I'm more trying to figure it out.ġ. to be getting the points from GVG they would still have to have at least one, CA barracks, tho they could fill the rest with Rogues (which are not the best Defensive as was pointed out). Cause I looked at their Cities & They have no barracks down at that age. Just trying to figure out how to make it more balanced.Īh I forgot about GVG I thought they were getting the points from hitting me. Subtract some Tourney points for plundering when the disparity is above a threshold # (Actually I don't mind they're trying to plunder, I'll go to a Scorched Earth military policy if I have to until the Neighborhood changes.)Īnd I understand the logic of mixing the Ages, as it gives access to the BPs of GBs that I do not have. Limit it to within + or - 1 Age to get Tourney Points? If they had to use appropriate Age troops or if my defending rogues would turn into their Age troops, or, or, or. LOL so that is a Question of Game balance.

Shouldn't they have to use appropriate Age troops to get points in the Tournament Tower? (not that it would matter since their Zeuses, CoAs & CdMs are all over 10 pretty much anyway) I'd just like to see them work for it a little harder. (I'm Colonial Age) So why are the Arctic Future Guys getting Colonial Age Tournament Points for attacking me with Tanks, Helicopters, Mechanized Artillery, etc. I just got put in a Hood with 47 Arctic Future players & 37 of us cannon fodder.
